Opl 0.8

Latest version

Released:

OPL 0.8 Compatible: Compatible with OPL v0.8 r520 or higher. Street Fighter Anniversary Collection: America: 3.0 GB Mode 2 Mode 2 for Vs in SFIIITS. Here you can download file Open Ps2 Loader 0.8. 2shared gives you an excellent opportunity to store your files here and share them with others. Join our community just now to flow with the file Open Ps2 Loader 0.8 and make our shared file collection even more complete and exciting. OPL 0.9.3: Mode 1, Mode 5 Works on OPL: Set Mode 1 and Mode 5 to 'ON' so game can load back to main menu. 70000 to 90000 OPL - 0.8% Daily Rewards (Max - 245%) 90000 and above - 0.9% Daily Rewards (Max - 270%) Referral. You need to stake at least 50 OPL to active your referral link. If you have = 10 direct referrals, you will earn 2% ref commission from the first level. If you have 10 and = 50 direct referrals, you will earn 3% ref commission from.

A Python interface to OPL.

Project description

Welcome to the IBM® OPL connector for Python.Licensed under the Apache License v2.0.

With this library, you can quickly and easily add the power of optimization toyour Python application. You can model your problems by using the OPL language and IDE, and integrate it in Python via Python/pandas/sql alchemy inputs/outputs.

Solving with CPLEX requires that IBM® ILOG CPLEX Optimization Studio V12.8.0 and up is installed on your machine.

Get the examples

  • Examples.

Get your IBM® ILOG CPLEX Optimization Studio edition

  • You can get a free Community Editionof CPLEX Optimization Studio, with limited solving capabilities in term of problem size.
  • Faculty members, research professionals at accredited institutions can get access to an unlimited version of CPLEX through theIBM® Academic Initiative.

License

This library is delivered under the Apache License Version 2.0, January 2004 (see LICENSE.txt).

Starting point

The API is very compact and simple.You must have the OPL binaries in your PATH/LD_LIBRARY_PATH orDYLD_LIBRARY_PATH, depending on your platform. They are located in<cplex_studio_dir>/opl/bin/<platform> where:

  • cplex_studio_dir is the installation directory of CPLEX 12.8
  • platform is your plaform (OPL nomenclature, that is x64_win64, x86-64_linux or x86-64_osx)

Here is small sumup of the capabilities:

  • Inputs can be tuple lists, panda’s dataframe, sql alchemy fetch statements.
  • Generate, solve and get output tuplesets as panda’s dataframe
  • Get the CPLEX problem statistics and quality metrics for the solution
  • Convert all integer variables to floating point variables and vice-versa.
  • Run the conflict/relaxation mechanism.
  • Call the ‘RunSeed’ diagnosis for CPLEX/CPO based problems.

Each of these features are demonstrated with simple examples.

Here is a small example to start working with the API:

Release historyRelease notifications | RSS feed

12.10.0.26

12.10.0.24

12.9.0.16

Opl 0.8 Apps

12.9.0.15

12.9.0.14

12.8.0.11

12.8.0.8

12.8.0.7

12.8.0.4

12.8.0.3

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-OPL Development Team (c. Ifcaro & jimmikaelkael)


  • OpenPS2Loader is a front-end PS2-game-ISO launcher, and Elf/App launcher, a Virtual Memory Card (VMC) creator/manager, with CoverArt/Background display ability, and sooo much more.
    This is an older CHILDPROOF version which also allows compatibility with homebrew which no longer works on current OPL versions.
    Works with HDD, USB, ETH (SMB), and MC.
    Generally, once set up correctly you wont need anything else to play any game or emulator in your collection... as well as launch most apps from the very handy APPS page.

  • Version 0.8
    Core:
    * secure authentication for the SMB module (to enable security and write access)
    * various SMB tweaks (NBSS keep-alive, small ingame speed-up)
    * improved NAS support for more devices (WD MyBook, Digitus NAS, ...)
    * added an embedded HDLServer into OPL to install HDD games
    * various debugging output option (to help debug failing games)
    * add compatibility for new external USB HDD with 1k/2k/4k cluster file
    * add full compatibility for old PS2 consoles (10k JAP)
    * ISO format added for USB too (still there is the 4Gb file limit, which is not present on SMB)
    * new compatibility modes
    * childproof mode (settings are locked)
    * alternate startup mode, for loading/saving configuration files from USB and HDD (no need for MC in this case)
    * added new menu to launch external ELF applications
    * added VMC (Virtual Memory Card) support
    * improved general compatibility (many specific games now working for the first time)
    GUI:
    * new multi-threaded and redesigned GUI
    * support for Cover, Icon and Background Art
    * skinnable interface using theme
    * added 'rename' and 'delete' functionalities for games lists
    Version 0.7
    * Improved network startups and various fixes
    * Added internal HDD support (HDL format)
    * Added the ability to choose the default menu (USB, NET, HDD games)
    * Added the ability to use a valid disc ID for online games
    * Added a fix for modchip freezing (maybe not all modchips)
    * Many new game compatibility fixes
    * Added IGR (In Game Reset) with a disable per game option
    * Added Alphabetical Sorting
    * Changed Settings categories
    * Added page scrolling (R1/L1)
    * Added support for user language files
    * Network support added for PS3
    * Zipped Theme support
    * Added PCMCIA support for the 18K
    Version 0.6
    * Switched to whole new IOP core
    * Changed some compatibility modes effect
    * Added compatibility for DVD9 layer1
    * Improved overall speed for both SMB/USB
    * Support for more embedded NAS devices
    * Support for multiple partitions
    Version 0.5
    * Added compatibility modes
    * isofs/cdvdman now use disc type
    * cdvdman now has streams
    * Added network support
    * Static interface available
    * Added language support
    * It works in PS3 with PS2 emulation by software
    Version 0.41
    * Added theme support
    * Now uses latest usb driver from svn
    Version 0.4
    * New interface
    * Core and drivers 100% open source
    Version 0.3
    * Discontinued (open usb loader starts)
    Version 0.2b
    * It uses a embedded free USBD module.
    * Select video mode
    Version 0.2
    * Replace USB Advance's reset function for a reset using 'rom0:UDNL rom0:EELOADCNF' as argument.
    * It works in PS3 with PS2 emulation by software
    Version 0.1
    * Replaces ExtraeModulo() function instead of run after that.
    Version 0.0
    * Initial version

  • OPL uses the same directory tree structure across HDD, SMB, and
    USB modes ...
    --- 'CD' (for games on CD media - i.e. blue-bottom discs)
    --- 'DVD (for DVD5 images; DVD9 images on USB must be split)
    --- 'VMC' (for 8MB Virtual Memory Card images)
    --- 'CFG' (for saving per-game configuation files)
    --- 'ART' (for box and disc art images)
    --- 'THM' (for themes support)
    ---
    USB
    ---
    Game files on USB must be perfectly defragmented either file by file or by whole drive, and Dual Layer DVD9 images must be split to avoid the 4GB limitations of the FAT32 file system. We recommend Power Defragmenter for best defragging results, and our own comman line tool iso2usbld to convert or split games into USB Advance/Extreme format ...
    http://my.opera.com/rejzor/blog/power-defragmenter-3-0-released
    Other utilities are: USBUtil 2.0, USB Extreme installer or USB Insane.
    ---
    SMB
    ---
    For loading games by SMB protocol you need to share a folder (ex: PS2SMB) on the host machine or NAS device and make sure that it has full read and write permissions. USB Advance/Extreme format is optional - *.ISO images are supported using the folder structure above with the added bonus that DVD9 images don't have to be split if your SMB device uses the NTFS or EXT3/4 file system.
    ----
    HDD
    ----
    For PS2, 48-bit LBA internal HDDs up to 1TB are supported. They have to be formatted with either WINHIIP or uLaunch. From there, use uLaunch to make a partition (rec. minumum of 2GB) named 'OPL'. If OPL detects this partition at start up, it'll automatically create the above directory structure. Use it to migrate ART, THEMES, CFGs, VMCs, etc. off your MC or USB stick to the internal HDD and free up space on those devices.
    To launch OPL, you can use any of the existing methods for loading an executable elf.
    On PS3, you need an original SwapMagic 3.6+ or 3.8 disc (at the moment there aren't any other options). The steps for loading OPL on a PS3 are:
    1. Rename OPNPS2LD.ELF to SMBOOT0.ELF
    2. Make a folder in root of USB device called SWAPMAGIC and copy
    SMBOOT0.ELF to it.
    3. Launch SwapMagic in PS3 and press UP+L1 then Open PS2 Loader should start.
    There are 4 forms for launching elfs in SwapMagic.
    SMBOOT0.ELF = UP + L1
    SMBOOT1.ELF = UP + L2
    SMBOOT2.ELF = UP + R1
    SMBOOT3.ELF = UP + R2


  • - OPL Development Team -
    (as of right now listed in current stable version 0.9.3)
    CODERS:
    BatRastard
    crazyc
    dlanor
    doctorxyz
    hominem.te.esse
    ifcaro
    izdubar
    Jay-Jay
    jimmikaelkael
    misfire
    Polo35
    reprep
    SP193
    volca
    Berion
    ... and the anonymous ...
    QUALITY ASSURANCE:
    Berion
    danielB
    ElPatas
    E P
    gledson999
    lee4
    LocalH
    RandQalan
    ShaolinAssassin
    yoshi314
    zero35
    NETWORK UPDATE:
    icyson55